Their only weakness is their poor starting position, but that's plenty easy to deal with. Only three factions actually get them, and they are absolutely a game-breaker if used properly. But more than anything else? Elephants, of all three varieties. You've got tolerable missile troops with the standard Greek Archers, and you've got Scythed Chariots for when you just need to panic a bunch of enemies on open terrain. You've got both Pike Phalanxes and Legionaries, so you can have your pike-wall cake and eat your excellent-siege-troops-and-amazing-reserves too (that metaphor wound up a bit tortured.). Companions are flawless medium cav, and there's nothing wrong with your skirmishers. Good Cavalry? You've got Cataphracts, and there's no such thing as better heavy Cav. Seculids are also excellent because they have simply the best army roster of any faction. They also have the best temples of any Roman faction (+exp and +equipment quality are win, basically) and they get Gladiators before anyone else, if that matters to you. In the late game, you've got the Post-Marius Roman army, which is frankly quite good in all respects. The AI is awful at managing the Greeks, so you should be able to easily rip their Phalanxes apart despite your apallingly weak early-game Roman army. The Brutii have an excellent starting position and early expansion into the Greek Cities, giving them most of the wealthiest territories in the game from very early on. Remember to use your Agents, they make a world of an diffrence.Best factions are either the Brutii or the Seculid Empire. Its where you set your stage for your snowball conquest of the world. Theese are countered easy with cavalry, and slingers / tier 1 archers, tend to rout EASY Skirmishers and archers is not the best way to make your army, If you have 5 food, then its really not very smart upgrading your military buildings, commerce, or PO buildings. If you need to learn the basics of the game, simply pick any major faction that appeal to you, and put the difficulty on easy, practice building setups etc.įood, commerce, and public order buildings need to be placed according to your needs,Īnd dont just go ahead and upgrade all buildings in all provinces at once, Yes low tier troops is sucky, but if you put in merc troops and simple cavalry tactics into the mix, then you have easy wins all over, other factions doesnt have higher tier units either ( not counting in macedon who starts with an upgraded infantry building in their capitol. Likewise, although elephants are probably the most, in theory, cost effective unit in the game (use them well and you can cause severe morale shock and get hundreds upon hundreds of kills from them), they are worthless if you cant support them by pinning. Not only because of the diversity of number of different cultures, but in combination with the population mechanics from DEI makes this the best rome total war experience Ive had so far. The mixture of 2 less cost effective units can be more cost effective in the long run. Originally posted by emcdunna:Tw is annoying early on because you need food to not die but you have limited build slots (so spending all buildings on farms can't work). Specifically Rome2 DEI for me is the clear winner here. I'm working on a overhaul mod to "fix" that. These difficulties disappear later on replaced by insanely overpowered economy and hardly any challenge militarily from the ai. So the most cost effective killing of elite/special units is always missile troops.Īll that said, those are the many things I hate about early game tw. As long as you can have 2 - 3 minutes to shoot the enemy, they will die, even elites. An effective tactic is to basically get a few defensive melee units (hoplites for example), and then 10+ javelins or archer units in your army. Missile units are a bit OP especially early on. Like they will kill 5 men, lose 60, and flee. Eastern spears, tribal levy, rorarii, all suck horribly badly in manually fought battles. Spamming garbage tier 1 units only works for autoresolve. Once you grow up a province with food first, wealth second, then purchase military buildings.įinally, with a rock hard home base 25 turns in, build elite stacks and attack. Boii can work if you get through a tough start, may have to migrate a bit north. Egypt and either Iberian are also solid options, as are Bactria and the Iceni. Disband most of your starting units, capture only a few closeby easy territories and don't make any powerful enemies. For easiest, honestly Rome or Carthage works because you don't tend to get a lot of alliances as either of them anyways. Tw is annoying early on because you need food to not die but you have limited build slots (so spending all buildings on farms can't work).
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